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How to addons nmrih
How to addons nmrih






  • Scoreboard background is now drawn using a texture.
  • The projectile now breaks through glass and won't explode on contact.
  • The projectile now generates a small explosion that affects props, windows, players/NPCs and so on, replacing the previous damage model that simply dealt direct damage.
  • If zombie can't reach a player due to a obstruction, mark them as "unreachable" and begin patrolling, don't target them again for some time.
  • Zombies now do additional obstruction tests, to prevent player "corner blocking".
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  • Fixed an issue where leftover files were being shipped (obsolete.
  • Added "Workshop Publisher+" for advanced options, hold SHIFT and open the publisher to enable it.
  • SteamUGC now properly initializes after SteamAPI context is set.
  • ConCommand "workshop_validate" now attempts to recover files immediately.
  • Map entries with mismatching filenames will now be invalidated.
  • Added cvars "sv_workshop" and "sv_workshop_autoupdate" to enable/disable respective features.
  • Added "Spawn Empty" property to entity "item_inventorybox".
  • Added read-only "nmrih_version" convar, stores the current version label.
  • Added "OnHealthChanged" output to zombies, passes health ratio as variable.
  • Added inputs "RandomizeContents" and "RemoveAllItems" to entity "item_inventorybox".
  • Added inputs "AddItem", "AddRandomWeapon", "AddRandomGear", and "AddRandomAmmo" to entity "item_inventorybox".
  • Added game event "player_welcome", fired when player enters the "join game" screen.
  • Added game event "player_join_game", fired when player exits the "join game" screen.
  • Added custom model support for zombies (key name "modeloverride").
  • Added ability to set custom supply crate contents.
  • Radial wheel colors can now be customized (w/ cvars starting with "cl_radial").
  • Extracted players are now displayed on the scoreboard (as "EXTRACTED").
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  • Added tooltips to options in create game dialog.
  • Added "players only" mode to death notices (sv_deathnotice 2).
  • Added option to disable screenspace shadow (vignette effect).
  • Added map thumbnails and game type information to server browser's simplified view.
  • Added localization support for survival HUD.
  • Added cvar "cl_skip_joingame_dialog", automatically joins the game after entering the welcome screen.
  • Added breathing sounds to Pugman's voice set.
  • The update will be applied automatically when you restart No More Room in Hell. An update to No More Room in Hell has been released.








    How to addons nmrih